Glitch City Laboratories

This is a lo-fi version of Glitch City Laboratories, meant for backup purposes. Everyone is encouraged to download a backup of the site every time one is made available, to prevent loss of all the research and data contained within GCL, should the website crash or something, which would really suck. The Glitch City Labs Team gives authorization for anyone to host this backup on their own website.

HEX Number

HEX Number is short for hexadecimal number, referring to the hexadecimal number that points to the location of a piece of data (such as a Pokémon or an attack) in the game. In the Glitchologist's vocabulary, however, it is often used to mean the decimal number of a Pokémon or attack instead, which is technically incorrect. Knowing the HEX number (or, more commonly, the decimal number) of a Pokémon is important if you wish to use the Ditto Trick to find it.

Related Articles:
The Ditto Trick - HEX numbers are important because you need to know them to use this glitch.
The BIG LIST - Use this to find the HEX or decimal number of any Pokémon, attack, or item in the R/B/Y/G/S/C Pokémon games.
Equivalent Trade - Trading one glitch between R/B and Y versions produces an equivalent glitch with the same HEX number (ex. 'M and 3TrainerPoké)

Other Links:
TRSRockin's R/B HEX List
Wikipedia's article on the hexadecimal system



Content (c) 2003-2007 Abwayax and Glitch City Labs. Everyone is given the right to reproduce, distribute, host, and add to this collection of documents.
Some content taken from or based on content from Professor Glitch's Laboratory which is (C) 2004 Abwayax.